What deadzone should I choose?
Start with the value used by your game; 10% is the page default, not a universal recommendation.
This focused test waits for a deliberate hands-off sample before it says anything about drift, then shows center offset, P95 rest radius and range coverage.
Repeat on a stable surface.
P95 at or below half the deadzone is within; above half but within the deadzone is near the threshold; above the deadzone needs attention. These are SetupCheck heuristics.
Start with the value used by your game; 10% is the page default, not a universal recommendation.
Analog sticks normally have some noise. The calibrated P95 value is more useful than one frame.